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Five Nights At Freddy's Wiki

Golden Freddy (referred to as Yellow Bear in the game files) is an animatronic that appears in Five Nights at Freddy's as the overarching antagonist. He is a discontinued animatronic entertainer who resides in Freddy Fazbear's Pizza, and was formerly a mascot at Fredbear's Family Diner. Golden Freddy is haunted by one of William Afton's victims, being a little girl named Cassidy in the games, and a young boy named Michael Brooks in the original novel trilogy.

Appearance[]

Golden Freddy appears to be a cross between Freddy and Fredbear with missing eyes. His hat and bow tie appear to be tinted dark blue, as opposed to Freddy's black ones and Fredbear's purple ones, though this may be the result of lighting.

His appearance in Five Nights at Freddy's AR: Special Delivery however is a bit different. His teeth have become solid gold, while his Endoskeleton joints don't attach properly. In addition, the lighter gold color is more of a bright yellow.

Personality[]

Cassidy/Golden Freddy, is a vengeful and mysterious animatronic that holds an immense amount of hatred towards William Afton, this led to Cassidy attaching herself to William's soul to ensure that he can't die. It's implied that she created the pizzeria and the animatronics in Ultimate Custom Night as a way to torture him for all eternity for his actions. Her hatred seems to be so immense that she refuses to rest like the other souls, as shown in Yellowbear's cutscene in Ultimate Custom Night, their hatred for William and refusal to let him die is partially the response for William's return as Glitchtrap inadvertently allowing Afton to inflict more pain, destruction, and death upon innocent people.

Story[]

Five Nights at Freddy's[]

In the new Freddy's Pizzeria, Golden Freddy took on a form analogous to the redesigned Freddy. Golden Freddy is implied to be the animatronic who killed Phone Guy, as his roar can be heard in the final moments of his call. While Golden Freddy does not actively hunt after Mike Schmidt, Golden Freddy can manifest on a Freddy poster, accompanied by a giggle from the child possessing him. Golden Freddy then appears in the Office, assaulting his mind with the message "IT'S ME". However, Mike manages to distract himself with his monitor.

Behavior[]

When checking CAM 2B, the player will see a Freddy poster on the wall, that can become a close-up of Golden Freddy's face with a one in a hundred thousand chance[1]. (although due to how the game's engine calculates randomness, these odds are closer to 1/32,768).[2]. While this picture of him is being viewed, a young girl's laugh can be heard. If the player sees the Golden Freddy poster and then switches back to the Office, Golden Freddy will have appeared within the Office. His appearance causes different images to flash on the screen for split seconds, along with the words "IT'S ME". Golden Freddy will wait idly for few seconds before killing the night guard, forcibly closing the game. The moment the player sees him, the player must bring up the Monitor before Golden Freddy kills the night guard. Doing so will cause him to disappear.

Alternatively, the player can avoid him entirely by simply not looking at the West Hall Corner camera poster (CAM 2B), which will prevent him from being summoned in the first place. However, this may prove difficult, as players may be tempted to watch this particular corner in case Bonnie is making a move toward the Office.

Custom Night[]

After an update, inputting the A.I. levels 1-9-8-7 (the year of the bite of '87) on Night 7, Golden Freddy's jumpscare will play, crashing the game in the process. It is unlikely that this bears any lore significance, however.

Five Nights at Freddy's 2[]

While Golden Freddy's withered counterpart features as an antagonist from Night 6 onwards, Golden Freddy appears in his original form in the Night 3 cutscene. Here, standing up, he looks at Freddy, who is the players point of view, alongside Bonnie and Chica.

Five Nights at Freddy's 3[]

Golden Freddy only appears in the Happiest Day Minigame. Here, the child possessing him is standing behind a table. She is given cake by the Puppet, and, after the Golden Freddy mask appears on the child's face, she vanishes, leaving the mask behind.

Ultimate Custom Night[]

While Golden Freddy's withered counterpart is a customizable antagonist in Ultimate Custom Night, the final cutscene won by beating 49/20 mode will reveal Golden Freddy in his original form from the first game, twitching constantly within pitch blackness.

Special Delivery[]

Golden Freddy returns again within the AR game. His animations are all glitchy, as if he doesn't have proper control over himself. Occasionally, his torso will float up higher, revealing his detached Endoskeleton. The Glitchy behavior also carries over to his in-game mechanic.

He will switch between the AIs of Freddy Fazbear, Toy Freddy, Mangle, Springtrap, and Ballora. To defeat him, you must select the appropriate tool within the Tool menu, replacing the original Flashlight button. In addition, you have to shock him three times to win. The available combinations are:

  • Sound meter + Battery
  • Flashlight + Timer
  • Shock + Mask

These can be switched at any time throughout the fight. In addition, there are 5 combinations that are grayed out, being:

  • Shock + Battery
  • Flashlight + Sound meter
  • Shock + Flashlight
  • Mask + Battery
  • Timer + Battery

Though unknown if this is a glitch, switching tools with the Flashlight on will have it remain on until you switch back or use the mask.

Depending on the AI he has taken, he will take on characteristics of the character's AI, although not completely. He can only haywire in Springtrap mode.

He'll function almost identical to Freddy, as he will move more frequently while cloaked, and wait until the correct chance to strike. His static is still easy to track.

When the phase starts, Golden Freddy will gain Toy Freddy's Power Drain ability. While somewhat easy to locate, the Flashlight will make keeping track of him a simpler task.

Golden Freddy can now drop parts on the ground, including his Tophat, his Microphone, his arm, or one of his legs. Like with Mangle, these must be collected on a timer. When he decloaks, shock him as normal.

Golden Freddy gains Springtrap's haywire chain ability, along with the ability to change eye colors mid-haywire. Stare at him when his eyes are white, look away when they are red. His static range is far larger, but is possible to track roughly. When he charges, his eyes will be red, and he'll start closer to the player; Simple shock him as normal.

He will begin tracking the player's movement. It will be required to switch to the Sound Meter in the tablet, which will reveal his location, as well as lowering the chance of an accidental jumpscare. The Minireenas will join him, replacing the interference, but still causing the same effects as normal.

His footsteps will be far faster, and can often times reduce the player's ability to hear when parts drop. Listening closely, however, it is still possible.

Similarly to Mangle mode, the player will be required to collect his parts, which may be dropped throughout the fight. The same four parts can be dropped, and upon collection will cause him to charge. When this happens, shock him as he closes in regardless of if he decloaks.

Into the Pit[]

Despite Golden Freddy not appearing in the original book, he appears in Five Nights at Freddy's: Into the Pit as a suit Oswald can hide in. It's unknown if he has a larger role than that.

Books[]

The Silver Eyes[]

Golden Freddy is a major character in The Silver Eyes. Unlike the games, He is possessed by a boy named Michael Brooks. In The Silver Eyes, he is also implied to be the mascot suit used to lure the children to the back room. Golden Freddy is also primarily referred to as simply "yellow Freddy", and is stated to be from Fredbear's Family Diner

1:35 AM - The New Kid[]

Golden Freddy's suit appears in 1:35 AM. It appears in the third story, where Devon tries to trick Kelsey into putting on the suit for a little bit. Kelsey puts on the Golden Freddy suit all on his own, and proceeds to get springlocked. A week later Devon returns to check on Kelsey, only to see he's gone, and gets his hand caught by some springlocks. While Devon is slowly bleeding out, he sees the top of a head, someone with curly black hair.

Gallery[]

Five Nights at Freddy’s[]

FNAF World[]

Ultimate Custom Night[]

Special Delivery[]

Security Breach[]

Ruin[]

Trivia[]

  • Golden Freddy can appear when doors are closed, e.g. it can appear in the Office.
  • Golden Freddy was a fan-given name for the first game. Its real name, according to the game files, is Yellow Bear. On the Custom Night screen for Five Nights at Freddy's 2, however, his name is shown to be Golden Freddy.
    • It wasn't until FNaF World that this version of Golden Freddy (FNaF 1 classic) was referred to with the name Golden Freddy rather than Yellow Bear.
  • In the first game, it is really easy to deflect Golden Freddy's jumpscare, just pull the monitor back up and he will become invisible again until you see the poster again.
  • Golden Freddy is implied to be the one who ultimately killed Phone Guy, as his jumpscare noise plays at the end of the call.
  • Golden Freddy features in the Five Nights At Freddy's 3 minigame "Stage 01"
  • A common misconception is that in Five Nights at Freddy's 3's bad ending, Golden Freddy has two lights in his eyes. Further inspection shows it's only one, and that the light is illuminating the back of the head, illuminating the golden color. The back of Freddy Fazbear's head is illuminated in the same way.
  • Many Fans theorized that Golden Freddy is the Child bitten by Fredbear, using evidence such as the Happiest Day minigame. However there are many clues that contradict this, such as the problem of what happened to the fifth victim of the Missing Children's Incident.
    • Some fans think Cassidy and the crying child are the same character. There is evidence to contradict this; For example, some confirmed characteristics between the two contradict, such as Cassidy being confirmed as female, while the crying child is a male.
    • Others believe in a theory called GoldenDuo that says that both Crying Child and Cassidy possess Golden Freddy, which stems from the Stitchwraith stingers.
  • In Five Nights at Freddy 1, Golden Freddy's laugh is that of a girl.
  • In the Freddy Files, it says he and Fredbear are the same being.
    • This could mean that Golden Freddy is Fredbear without an endoskeleton.
    • The Freddy Files does have errors in some spots, however, so this could be another one of those errors sneaking through. Golden Freddy's appearance in Five Nights at Freddy's 2 does not match Fredbear's appearance from Ultimate Custom Night. While to some this may not seem like much, Scott Cawthon is very picky about making sure designs line up between connected characters.
    • Another thing to note is that Golden Freddy appears on posters for Fredbear's Family Diner, heavily implying that both Golden Freddy and Fredbear co-existed in the location.
  • Golden Freddy is one of the only beings that is capable of crashing your game, with the other being Shadow Bonnie.
    • It should also be noted that Golden Freddy only crashes the first game.
    • Because of his power, it is theorized that Golden Freddy is the mastermind behind Ultimate Custom Night, and that he created Ultimate Custom Night as a purgatory for William Afton. In the Old Man Consequences Easter egg it is believed that he is telling Golden Freddy to leave William to his fate, and when you drown yourself the game crashes.
      • There is also a new theory that poses the idea that Golden Freddy might be possessed by two souls. One of them being Cassidy and the other being Kelsey, as Fazbear Frights: 1:35 AM stated that Kelsey was trapped and spring locked inside the Golden Freddy suit. One of the reasons why this theory makes sense is because The One you shouldn’t have killed is supposed to be a male, whereas Cassidy is apparently a girl. However, this theory is false because of one point: There's another "The One You Should Not Have Killed" Candidate, Andrew. Andrew told Jake, the other child inside Stitchwraith, that he wanted to get back at someone who killed him by attaching his soul to the man in order to keep him in eternal suffering, just like the whispered quotes of the Vengeful Spirit in UCN told about the Spirit's intentions towards the player.
  • Golden Freddy's mechanic in Special Delivery is the most unique, in that it combines the mechanics of several characters that are found difficult by players.
    • Because of this, combining his CPU with an 8-bit Baby plushsuit can be one of the most deadly combinations in the game, due to a lack of footsteps combined with originally having no visible change in the eyes during his Haywire.

References[]

  1. Datamined odds for Golden Freddy's appearance https://twitter.com/FreddyFactsBlog/status/1359283164368232452
  2. Corrected odds for Golden Freddy's appearance https://youtu.be/FcPfQFBwzfU?si=vgyOspVVq9xXPJ3W

Withered Golden Freddy is the final antagonist of Five Nights at Freddy's 2. Golden Freddy is an animatronic bear and children's entertainer housed at Freddy Fazbear's Pizza, along with the original versions of Freddy Fazbear, Bonnie, Chica and Foxy before they got scrapped for the Toy Animatronic.

Appearance[]

Withered Golden Freddy's appearance has not changed much. He does look more damaged than he did in the first game, as he is missing one ear and has a few wires coming out of his eye socket. His head also appears to be tilting to the left instead of the right like he did so in FNaF 1.

Gameplay[]

Five Nights at Freddy's 2[]

Withered Golden Freddy only becomes active on Night 6, and has two movement patterns, one is appearing in the Office Hall and jumpscaring you if you stare at it too long. The second version of his first movement is to appear as a disembodied head in the hall like the first time but instead, you don't look at it too long and put the monitor up, and then you put it down and he appears in your Office. His second movement is just to appear in the Office and then he will disappear if not putting the monitor down, he will jumpscare you as a disembodied head. The only way to evade the hallway jumpscare is to flash the flashlight quickly down the hallway, like a camera flash, and if he is there, the player should not use the flashlight until he goes away. If he appears in the office, put down the mask. A tactic that the player should use is when the monitor is put down, the player should immediately put on the mask.

On PC, the player must flick the mouse on the camera tab and very quickly flick it at the mask tab. This tactic can also help with any animatronics that appears in front of the player when they put down the monitor. The characters that are evaded with the tactic are Toy Freddy, Withered Freddy, Withered Chica, Withered Bonnie and Shadow Bonnie. This tactic can also be used on mobile. The player must position their thumbs or fingers over the buttons to quickly be able to switch between the monitor and mask.

Ultimate Custom Night[]

When he appears after lowering your tablet, pull it back up quickly to get rid of him! Staring at him for too long will end your run with an unpleasant surprise!
 
— Character Description

Trivia[]

  • Golden Freddy acts the same in this game as the first as he appears at random times.
  • When his head is in the hall, it appears to be bigger than it actually is. It's unclear why this is, although golden Freddy could just be a hallucination or ghost, meaning that he wouldn't need to obey the laws of physics, which could also explain the teleporting and fading away.
  • It is theorized that the rare endoskeleton easter egg (that can appear in the prize room and vents) belongs to Golden Freddy, thus why golden Freddy looks empty.
  • In the SAVE THEM minigame, Golden Freddy can appear in the various rooms. If the player moves near him, he will disappear.
  • In UCN, if you use the Death Coin on him on an AI level of 1, Fredbear will attack.
  • Withered Golden Freddy is never officially referred to as 'Withered', and in any official references is just named Golden Freddy.
    • The only two instances of his name are in the Custom Night screen for the second game, as well as Ultimate Custom Night. Both instances leave his name as just Golden Freddy.

Gallery[]

FNaF 2[]

UCN[]

Phantom Freddy is a phantom animatronic and one of the two secondary antagonists in the game Five Nights at Freddy's 3.

Appearance[]

Phantom Freddy's appearance is very similar to that from the second game except for the fact he is now burned and this may foreshadow the burning of the establishment. Also, Phantom Freddy has white pinpricked irises just like all the other phantoms, Phantom Freddy also seems to be missing his right ear, and if you get a close enough look at Freddy you can see he has no right leg and instead it's ripped off at the hip socket. Also, Freddy still seems to have his top hat and is now always carrying his microphone.

Gameplay[]

Five Nights at Freddy's 3[]

Phantom Freddy appears at random intervals stumbling down your hallway. Phantom Freddy's sole purpose in the game is making you put the monitor up so Springtrap can get closer to you, as you will see Freddy will just be stumbling down the hall. If you don't put the monitor up till his cycle is over then he will duck down, possibly making players think he left the hall, and jumpscare you, which will cause a ventilation error. The only way to evade the jumpscare is to let Freddy go from the right of the screen all the way to the left.

During that time, the player must be quick to switch monitors if needed, so it is recommended that the player increases mouse sensitivity in the player's computer settings, or in the mobile version, do not wait for the animations of the folding monitors to fully end. In other words, rapidly tap in the direction you want to face after the monitor toggle button is pressed, and keep on tapping until the desired monitor is toggled, and then carry on with what you need to do. This tactic will give Freddy less time to begin his jumpscare and less hassle of the need to reset the ventilation. He will appear walking down the hallway more and more often and get more aggressive as the nights go on.

FNaF World[]

Just taking a stroll.
 
— Phantom Freddy’s loading screen quote.

Phantom Freddy is 1 of the selectable characters in the spin-off game FNaF world, he is less damaged than before and has a leg, he can be found in Fazbear Hills.

Phantom Freddy has the following attacks,

20294624-71BA-42B5-B39A-F13C5E203DB4 Decreases opponents attack.
31234A6E-908F-4FC3-A988-5F0299909C6A Decreases opponents speed.
6A65CEED-7013-4F46-895F-03A360F072E0 Decreases opponents defense.

Ultimate Custom Night[]

"He will slowly materialize in your office, fading-in from nothing. Shining your flashlight at him is the only way to make him disappear again. If he fully materializes, he will jumpscare you and cause you to black-out temporarily."

Five Nights at Freddy's VR: Help Wanted[]

Phantom Freddy appears in the FNaF 3 section of the Freddy Fazbear Virtual Experience as a distraction in a similar way to his original appearance. However, he only jumpscares the player in the Oculus versions. In this game he looks like a version of Classic Freddy.

Trivia[]

  • After brightening up his jumpscare, you can see that Phantom Freddy is actually Golden Freddy.
    • This is also further shown in the code, as his events are listed under Golden Freddy.
  • Notice how Phantom Freddy's Jumpscare is more closely based on Toy Freddy's jumpscare from the second game compared to Golden Freddy's.
  • If one looks at the animation of Freddy walking by in the hallway, it appears that the waist down wasn't animated. This is most likely on purpose by Scott Cawthon because in-game, Freddy's waist down can't really be seen so there was no need to animate the legs at all.
  • This is the first version of Golden Freddy to actually move on-screen.
  • In the third game, Phantom Freddy was missing his lower right leg. However, in every game since then, both legs are visible.
    • This is most visible in his Adventure design, an exact recolor of Shadow Freddy

Gallery[]

Five Nights at Freddy’s 3[]

FNaF world[]

Ultimate Custom Night[]

Great Escape Golden Freddy is a skin in Five Nights at Freddy's AR: Special Delivery, and the first skin for Golden Freddy. He was released on December 13th, 2021, and is exclusive to the Dark Circus Encore DLC.

Trivia[]

  • This version of Golden Freddy is based on an escape artist, especially Harry Houdini.

Quick Answers

What is Golden Freddy's appearance? toggle section
Golden Freddy appears to be a cross between Freddy and Fredbear with missing eyes. His hat and bow tie appear to be tinted dark blue, as opposed to Freddy's black ones and Fredbear's purple ones, though this may be the result of lighting.
Provided by: Fandom
Who is Golden Freddy haunted by? toggle section
Golden Freddy is haunted by one of William Afton's victims, being a little girl named Cassidy in the games, and a young boy named Michael Brooks in the original novel trilogy.
Provided by: Fandom
What is Golden Freddy's personality? toggle section
Golden Freddy, similar to her Fazbear Frights' counterpart, Andrew, is a vengeful and mysterious animatronic that holds an immense amount of hatred towards William Afton, this led to Cassidy attaching herself to William's soul to ensure that he can't die.
Provided by: Fandom
What is Golden Freddy's behavior in the game? toggle section
When checking CAM 2B, the player will see a Freddy poster on the wall, that can become a close-up of Golden Freddy's face with a one in a hundred thousand chance. While this picture of him is being viewed, a young girl's laugh can be heard. If the player sees the Golden Freddy poster and then switches back to the Office, Golden Freddy will have appeared within the Office. His appearance causes different images to flash on the screen for split seconds, along with the words 'IT'S ME'. Golden Freddy will wait idly for a few seconds before killing the night guard, forcibly closing the game.
Provided by: Fandom
How can you avoid Golden Freddy in Five Nights at Freddy's? toggle section
Avoid looking at the West Hall Corner camera poster (CAM 2B) or close the monitor before he kills the night guard.
Provided by: Fandom
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