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Nightmare Chica

Nightmare Chica is an animatronic in the game Five Nights at Freddy's 4. She is the nightmarish version of Chica.


Nightmare Chica looks like Chica, just heavily damaged, deteriorated, and broken-down. Nightmare Chica, just like Chica, is still a yellowish chicken, although the yellow hue seems to be rather washed out. She has two sets of very long, sharp teeth. The bib she wears that says "LET'S EAT!" remains, albeit in poor condition.

Nightmare Chica suffers from very heavy damage. Her torso and knees have huge tears in them, exposing her endoskeleton. The material around her fingers and her eyes have withered away, also showing the endoskeleton. There is a tear on her head, and wires are sticking out nearby. One of her eyes seems to be not working as it does not illuminate any color.


Nightmare Chica will show up from the at the end of the Right Hall to hide when the flashlight is shined on her. If not, her breathing will be heard in which the player has to close the Door. If the player didn't close the door and flash the flashlight, it results to a Game Over.

Halloween EditionEdit

Jack-O-Chica is the halloween version of Nightmare Chica found exclusively in Five Nights at Freddy's 4: Halloween Edition.

Appearance Edit

Jack-O-Chica is essentially just a reskin of Nightmare Chica. The changes made in it involve Jack-O-Chica being orange, rather than yellow, having an orange candelight glow out of its body, as well as having the Nightmare Cupcake replaced with the less-menacing Pumpkin.

Five Nights at Freddy's 4: Halloween Edition Edit

She acts exactly the same as Nightmare Chica, with only a cosmetic change to her.

Jack-O-Chica's role parallels that of Jack-O-Bonnie, coming from the East Hall of the house. Unlike Bonnie, however, when the child's back is turned, she sends another animatronic, the Pumpkin, to do her dirty work. She is the slower out of her and Bonnie, and tends to wander into the kitchen, banging around dishes for unknown reasons. The child has to hold the right door shut to prevent her from getting in. If the child flashes the light at her when she is standing right outside the door, she will attack him, and if he turns his back on the door to look at the bed, Chica will have the Pumpkin enter the room and attack. The only way to tell she is at the door is to listen for her breathing. Holding the door will cause her to walk away, being unable to enter.

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