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Night 6 is a night in the game Five Nights at Freddy's. It is unlocked after beating Night 5. Each animatronic is extremely active. This level is slightly harder than Night 5. Upon beating this night you will recieve your first check of 120.00 Dollars and than finally get to see your actual name in game.
Animatronics who are active
- Freddy appear about 2 times this night.
- Bonnie will appear 3-4 Times this night.
- Chica will appear 2-4 times this night.
- Depending on how inactive you are Foxy can appear 1-5 Times this night.
Night 6 is the last working night in Five Nights at Freddy's 2, In addition, this is also the day you get your check, revealing the name of the guard is Jeremy Fitzgerald. The animatronics this night are extremely active and the check is made out for 100.00 Dollars and overtime of $20.10. In the background is a newspaper article stating that the pizzeria would be closing after its few weeks of service and the new animatronics would be scrapped, though the older ones would be saved in hopes of someday being restored.
Animatronics who are active
- Toy Freddy will move 1-3 times this night depending on how active he is.
- Toy Bonnie will move 1-4 times this night depending on how active he is.
- Toy Chica will move 2-3 times this night depending on how active she is.
- Mangle will move 3-5 times this night depending on how active Mangle is.
- Withered Freddy will move 1-3 times this night depending on how active he is.
- Withered Bonnie will move 2-4 times this night depending on how active he is.
- Withered Chica will move 1-4 times this night depending on how active she is.
- Withered Foxy will always be in your office hallway.
- Withered Golden Freddy will move 2-6 times this night depending on how active he is.
- Balloon Boy will move 3-5 times this night depending on how active he is.
- The date on the check for this night is the 13th of November, 1987, which was a Friday. This means Night 6 is Friday the 13th, which is considered an unlucky day in Western superstition. It is unknown whether this was intentional or not.
Nightmare (Night 5) is the sixth and last playable night of Five Nights at Freddy's 3. This is an extremely difficult night to pass, and if the player manages to pass the night, the player will be rewarded with a second star on the title screen, along with access to the Jumpscare on the Extra menu.
Upon completing Nightmare, the player receives the newspaper that says that Fazbear's Fright burned down overnight because of the faulty wiring in the building, although foul play was suspected. It was also stated on the newspaper that the items that remained were sold for public auction. Brightening this newspaper reveals that Springtrap survived the fire, as he is seen in the background of the Freddy Fazbear figurine.
Night 6 is a bonus night for Five Nights at Freddy's 4. It is unlocked after completion of Night 5. . After completing this night, the player is awarded with a second star, along with more options in the Extra menu, including Nightmare.
Animatronics who are Active
All Animatronics are incredibly active.
- Nightmare Fredbear replaces the other animatronics at 4 AM